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AI Insights · Timothy · July 2022

Top 5 Insects Games Performance in the UK for Q2 2022

In Q2 2022, the top 5 insect-themed games in the UK saw varied trends in downloads, revenue, and active users, with [Bee Factory!](https://app.sensortower.com/overview/5b496207e8e82d384e9e3a2b?country=US) and [Ant Legion](https://app.sensortower.com/overview/61b1f7b96ffae75bc24b4d78?country=US) showing notable performances.

Top 5 Insects Games Performance in the UK for Q2 2022

Throughout the second quarter of 2022, the top 5 insect-themed games in the United Kingdom exhibited diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance:

Bee Factory! from Green Panda Games experienced a steady weekly revenue, peaking at around $1K in the final week of June. Weekly downloads reached a high of 15.8K in mid-May before tapering off to approximately 6.2K by the end of June. The game's weekly active users saw a significant rise from 39.1K at the beginning of April to a peak of 64.8K in late May, before declining to 36.6K in the last week of June.

Ant Legion by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED showed a remarkable increase in weekly revenue, starting at $2K in late March and escalating to $36.5K by the end of June. Weekly downloads also saw a dramatic rise from 701 in late March to 17.7K in mid-June. Active users followed a similar trend, growing from 2.2K in late March to 33.2K by the end of June.

The Ants: Underground Kingdom by ChengDu Starunion Interactive Entertainment Technology Co., Ltd. reported a notable weekly revenue of $57.5K at the end of March, which gradually declined to $29.1K by the end of June. Weekly downloads remained relatively stable, averaging around 6K to 8K throughout the quarter. The game’s active users fluctuated slightly, maintaining an average of approximately 24K users throughout the quarter.

Idle Ants - Simulator Game from MADBOX had modest weekly revenue, peaking at $378 in mid-April and then stabilizing around $200 by the end of June. Weekly downloads remained consistent, averaging about 2.5K to 3.4K. The game’s active users hovered around 8K to 10K, with a slight dip to 8.1K by the end of June.

Worm Out: Tricky riddle games by PSV Studio saw no revenue during this period. However, weekly downloads fluctuated, peaking at 6.2K in early May before dropping to around 1.4K by the end of June. Active users also varied, starting at 5.1K at the end of March, peaking at 9K in early May, and then declining to 2.4K by the end of June.

These varied performances highlight the dynamic nature of the mobile gaming market. For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022